
Rust for JS Devs — Part 2

O epizodě podcastu
In this episode of Syntax, Wes and Scott jump into part 2 of their look at Rust for JavaScript developers, including variables in Rust, type systems in Rust, signed and unsigned integers, and more.
Show Notes
- 00:10 Welcome
- 00:43 Audio issue bugs
- 03:17 Building decks
- 06:06 Variables in Rust
- Syntax 647: Rust for JavaScript Developers - Node vs Rust Concepts
let x = 5; // x is immutable let mut x = 5; // x is mutable const MAX_POINTS: u32 = 100_000; // must be defined at compile time - 10:42 Type System in Rust
- 15:52 Types in Rust
- 19:06 Why does Rust have signed and unsigned integers?
- 23:35 Slicing strings with &str
- 27:35 enum
- 27:55 struct
- 28:19 Vec
- 29:33 HashMap and HashSet
- 33:00 Converting Signed to Unsigned Numbers
let unsigned_value: u8 = 200; let signed_value: i8 = unsigned_value as i8; struct User { username: String, email: String, sign_in_count: u64, active: bool, } // You can create an instance of a struct like this: let user1 = User { email: String::from("someone@example.com"), username: String::from("someusername123"), active: true, sign_in_count: 1, }; impl User { fn login(&mut self) { self.login_count += 1; } } - 49:17 SIIIIICK ××× PIIIICKS ×××
××× SIIIIICK ××× PIIIICKS ×××
- Scott: Thermacell Patio Shield
- Wes: Magnet Phone Mount
Shameless Plugs
- Scott: Sentry
- Wes: Wes Bos Tutorials
Tweet us your tasty treats
- Scott’s Instagram
- LevelUpTutorials Instagram
- Wes’ Instagram
- Wes’ Twitter
- Wes’ Facebook
- Scott’s Twitter
- Make sure to include @SyntaxFM in your tweets
- Wes Bos on Bluesky
- Scott on Bluesky
- Syntax on Bluesky
In this episode of Syntax, Wes and Scott jump into part 2 of their look at Rust for JavaScript developers, including variables in Rust, type systems in Rust, signed and unsigned integers, and more.
Show Notes 00:10 Welcome
00:43 Audio issue bugs
03:17 Building decks
06:06 Variables in Rust
Syntax 647: Rust for JavaScript Developers - Node vs Rust Concepts
let x = 5; // x is immutable let mut x = 5; // x is mutable const MAX_POINTS: u32 = 100_000; // must be defined at compile time 10:42 Type System in Rust
15:52 Types in Rust
19:06 Why does Rust have signed and unsigned integers?
23:35 Slicing strings with &str
27:35 enum
27:55 struct
28:19 Vec
29:33 HashMap and HashSet
33:00 Converting Signed to Unsigned Numbers
let unsigned_value: u8 = 200; let signed_value: i8 = unsigned_value as i8; 36:12 What’s up with &str?
43:31 Rust error messages
45:28 What is a Struct?
struct User { username: String, email: String, sign_in_count: u64, active: bool, } // You can create an instance of a struct like this: let user1 = User { email: String::from("someone@example.com"), username: String::from("someusername123"), active: true, sign_in_count: 1, }; impl User { fn login(&mut self) { self.login_count += 1; } } 49:17 SIIIIICK ××× PIIIICKS ×××
××× SIIIIICK ××× PIIIICKS ××× Scott: Thermacell Patio Shield
Wes: Magnet Phone Mount
Shameless Plugs Scott: Sentry
Wes: Wes Bos Tutorials
Tweet us your tasty treats Scott’s Instagram
LevelUpTutorials Instagram
Wes’ Instagram
Wes’ Twitter
Wes’ Facebook
Scott’s Twitter
Make sure to include @SyntaxFM in your tweets
Wes Bos on Bluesky
Scott on Bluesky
Syntax on Bluesky
Popis podcastu
Full Stack Developers Wes Bos and Scott Tolinski dive deep into web development topics, explaining how they work and talking about their own experiences. They cover from JavaScript frameworks like React, to the latest advancements in CSS to simplifying web tooling.